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This page lists the changes made in the newer releases of DBZ: Team Training. If you have an old version of the game and don't know if it's worth switching over to the newer version (save transfers are possible in some, but not all, instances), this page is for you!

The latest release of Team Training can be found here.

For information on how to transfer your save from an old version to a newer version, please check these links:

Version 1.3 – February 17, 2017 Edit

Important Notes Edit

If you already have a save, you don't need to restart the game from the beginning. Just replace your current rom file (.gba) by the new version. Delete the old rom if you want.

You need to keep your save file of course (.sav or .sgm). sav = normal save, sgm = save state. Rename it so that the rom and the save have the same name (like Dragon Ball Z-Team Training V4.sav). On Android, the rom and the save are automatically placed in the same folder. On a PC, make sure to put them in the same folder (with the emulator too).

Rom file: Download (Dropbox)

Patch: Download (MediaFire)

Game changes: Edit

  • New Fighters (7): Zamasu, Merged Zamasu, Black Goku, SSR Black Goku(Rose), SSG Vegeta, SSB Gohan and SSB Vegeto
  • New Item: The God Stone (for the evolution into SSG)
  • New Moves (6): For the new characters - Final Kamehameha, Black Kamehameha, Black Ball, God Blades (the official name "blades of judgment" is far too long), God Slicer, Lightning.
  • EVs (Effort Values) have been changed: They were not modified at all before, now each character has custom EVs.
  • Zamasu and Black Goku are on Navel Rock, you need the mystic ticket to go there. This ticket is given by Gowasu in Outcast Island.

Aesthetic Changes: Edit

  • Back sprites have been improved: Frieza 1, 2 and 3, Vegeta, Saibaman, Piccolo, SSJ Gohan, C-18 and Bojack 1 and 2.
  • A wonderful Saiyan space pod in Saiyan Realm, inside the museum (you can't use it however) and Dragon Ball statues in Enigma Mansion.

You need to go to the thread on Pokecommunity (link below) if you want to know more details, I absolutely can't give you all the information here.

Version 1.2 – June 22, 2016 Edit

Game changes: Edit

  • New Fighters (3): SSJ Bardock, Golden Oosaru, and Hit
    • Scouter IDs will be shifted up by 2 from Bardock (#28) onward because of SSJ Bardock and Golden Oosaru. Fighters with a higher Scouter ID will be affected in the Scouter Index (but you won't lose the Fighters you have)
  • The base stats of Turles have been increased slightly
  • Replaced the Smeargle of the trainer Etna in Tanoby Ruins with Golden Frieza
  • Added Aqua to grass patches of Routes 12 and 13 so the player can catch him without a rod
  • The catch rate of Broly, Bojack and Hatchiyack are higher (it's harder to catch them now)
  • New move: Time-Skip (exclusive to Hit)
  • Increased the accuracy of Makankosappo from 40 to 50 (to balance with power of 170 since it's not a OHKO move)
  • Fixed map glitch (it indicated West City instead of Satan City when player is in Satan Mansion)

Aesthetic changes: Edit

  • Some Fighter names changed (e.g. Freezer -> Frieza, Dabra -> Dabura, Chaozu -> Chiaotzu, LSJ Broly -> LSSJ Broly, etc.)
  • Some move names changed (e.g. Ryuken -> Dragon Fist, Kyodaika -> Giant Form)
  • Replaced the description of Cell Shift with the one for Sketch, which is more accurate to the move's effect
  • Added shiny sprites (recoloured original Fighter sprites, instead of empty sprites in previous versions)
  • Remade the back sprite of Oosaru

Goku Trainer Mod – May 18, 2016 Edit

This mod does not carry over to future versions of the game; it is an optional variation to Version 1.1 with the following changes:

  • Red's sprite is replaced with Goku as a trainer (preview here)
  • Flying replaces the running option, and Flying Nimbus replaces the bicycle

Version 1.1 – April 11, 2016 Edit

Game changes: Edit

  • New Fighters (4): Whis, Golden Frieza, SSGSS Goku, and Baby Vegeta
  • The base stats of Yamcha have been increased slightly
  • Evolution of Janemba->Janemba 2 dropped from Lvl 50 to 45
  • Evolution of SSJ Teen Gohan->SSJ2 Teen Gohan dropped from Lvl 36 to 34
  • New moves (4): God Kameha for SSGSS Goku; and Miracle, Ordeal and Divination for Whis
  • Move ID of 10x Kamehameha changed from #105 (Recover) to #220 (Pain Split), because this move allowed the other fighters in the party from the menu to be healed

Aesthetic changes: Edit

  • Opening scene now has Goku and Vegeta (replacing Nidorino and Gengar)
  • Special Fighter sprites added to end-game credits (SSJ3 Goku, Majin Vegeta, and Ultimate Gohan)
  • Pokeball sprites changed when a fighter is caught (next to the health bar and in the scouter as well), and the sprites while healing the party in the Heal Center (now shows capsules)
  • The back sprite of Bear Thief has been changed
  • The color palette of TM/HM sprites in the bag
  • The palette of Shu's sprite (Team Pilaf Grunt) in the Fame Checker about Kami
  • The palette of the bag sprite for "Thief" move animation (when an item is stolen)

Version 1.0 – Sept. 25, 2015 Edit

The link above contains general information about the game mixed with the newer updates, but summarizes it nicely.

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