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Ssj goku
SSJ Goku
He's the Super Saiyan form of Goku. It's supposed to be a legend but many Saiyans can reach this level.
ID # 002 Height 5' 11"
Species Saiyan Fighter Weight 176.4 lbs.
Type Fighting
Evolves from Goku (Lv 16)
Evolves into SSJ3 Goku (Lv 36)
Abilities

Blaze: Ups FIRE moves in a pinch.

Location(s) Post-Game:
Seven Island @ Canyon Entrance (Lvl 34)


Evolutions Edit

SSJ Goku's succeeding evolutions are SSJ3 Goku (36) and SSJ4 Goku (SSJ3 Goku → Ape Tail).

Starting from Version 5, this Fighter can evolve to SSG Goku if you use a God Stone on an SSJ3 Goku. Otherwise, you can catch an SSG Goku (Lvl 50) in the wild post-game if Goku was your starter.

The following forms for Goku are not included in the game:

  • False Super Saiyan
  • SSJ Grade 2 (Ascended SSJ)
  • SSJ Grade 3 (Ultra SSJ)
  • SSJ Grade 4 (Full Power / Mastered SSJ)
  • Super Saiyan 2

Moves Learned Edit

Moves Goku starts to learn from SSJ Form:

  • Power Up (5)
  • Energy Ball (10)
  • Teleport (25)
  • Kiai (42)

Moves Goku only learns in SSJ Form:

  • Boost (47)

Moves Goku does not learn beyond SSJ Form:

  • Zanzoken (33)
  • Zenkai (55)
Lvl Name Type PP Acc Power Effect
1 Punch Fighting 35 100 40 -
5 Power Up Normal 30 - - Raises ATTACK
10 Energy Ball Fire 30 100 60 -
13 Kamehameha Fire 20 100 100 -
20 Genki Dama /

Spirit Bomb

Fire 5 100 150 Charges on 1st turn, hits on 2nd
25 Teleport Psychic 20 - - Flees from battle
33 Zanzoken / Afterimage Normal 15 - - Raises evasiveness
38 Dragon Rush Fighting 20 95 90 -
42 Kiai Psychic 25 100 65 -
47 Boost Normal 20 - - Raises ATTACK and DEFENSE at the cost of SPEED
55 Hyper Mode Normal 15 - - Raises SP. ATK sharply
55 Zenkai Normal 10 - - Costs 1/2 full HP to maximize ATTACK

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