SSJ Goku |
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He's the Super Saiyan form of Goku. It's supposed to be a legend but many Saiyans can reach this level. |
ID # | 002 | Mini Sprite | ||
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Classification | Saiyan Fighter | Height | 5' 11" | |
Type | Fighting | Weight | 176.4 lbs. | |
Catch Rate | 45 | Wild Exp per Lvl | 20.1 | |
Held Items | None | Max Experience | 1,059,860 | |
Evolves from | Goku (Lvl 16) | |||
Evolves into | SSJ3 Goku (Lvl 36) SSJ Gogeta when fused with SSJ Vegeta at the Fusion Machine (30,000 Zeni) | |||
Abilities |
Blaze: Ups Fire moves in a pinch. | |||
Location(s) | Post-Game: Seven Island @ Canyon Entrance (Lvl 34/42) Seven Island @ Sevault Canyon (Lvl 32/37) |
Stats[]
Attribute | Base Stat | EV Yield |
---|---|---|
HP | 60 | 0 |
Attack | 62 | 0 |
Defense | 63 | 0 |
Special Attack | 80 | 1 |
Special Defense | 80 | 1 |
Speed | 60 | 0 |
TOTAL | 405 | 2 |
Evolutions[]
Goku evolves beyond a Super Saiyan as such:
- SSJ Goku → SSJ3 Goku (36) → SSJ4 Goku (Ape Tail)
- SSJ Goku → SSJ Gogeta (Metamoran fusion w/ SSJ Vegeta) → SSJ4 Gogeta (Ape Tail)
- SSJ Goku → SSJ3 Goku (36) → SSG Goku (God Stone) → SSB Goku (55) → UI Goku (65) → MUI Goku (70)
If your starter is Goku, you can catch an SSG Goku (Lvl 50) in the wild post-game (after beating the Dragon League).
At the moment, you cannot Potara fuse SSJ Vegeta and SSJ Goku for SSJ Vegeto.
The following of Goku's forms are not available in the game:
- False Super Saiyan
- SSJ Grade 2 (Ascended SSJ)
- SSJ Grade 3 (Ultra SSJ)
- SSJ Grade 4 (Full Power SSJ / Mastered SSJ)
- Super Saiyan 2
Moves Learned[]
Moves Goku starts to learn from SSJ Form:
- Power Up (5)
- Energy Ball (10)
- Teleport (25)
- Kiai (42)
Moves Goku only learns in SSJ Form:
- Boost (47)
Moves Goku does not learn beyond SSJ Form:
- Zanzoken (33)
- Zenkai (55)
SSJ Goku is tied with Perfect Cell, Super Janemba, and Base Cumber for having the most moves (12 in total).
Lvl | Name | Type | PP | Acc | Power | Effect |
---|---|---|---|---|---|---|
1 | Punch | Fighting | 35 | 100 | 40 | - |
5 | Power Up | Normal | 30 | - | - | Raises ATTACK (+1 stage) |
10 | Energy Ball | Fire | 30 | 100 | 60 | - |
13 | Kamehameha | Fire | 20 | 100 | 100 | - |
20 | Genki Dama / Spirit Bomb |
Fire | 5 | 100 | 150 | Charges on 1st turn, hits on 2nd |
25 | Teleport | Psychic | 20 | - | - | Flee from any fighter and warp to last Heal Center |
33 | Zanzoken / Afterimage | Normal | 15 | - | - | Raises Evasion (+1 stage) |
38 | Dragon Rush | Fighting | 20 | 95 | 90 | - |
42 | Kiai | Psychic | 25 | 100 | 65 | - |
47 | Boost | Normal | 20 | - | - | Raises ATTACK and DEFENSE (+1 stage) at the cost of SPEED (-1 stage) |
55 | Hyper Mode | Normal | 15 | - | - | Raises SP. ATK sharply (+2 stages) |
55 | Zenkai | Normal | 10 | - | - | Pay 1/2 max HP to maximize ATTACK (Stage 6) |
Update History[]
Version 7:
- New Evolution: UI Goku → MUI Goku
Version 6:
- New Evolution: SSB Goku → UI Goku
- New Fusion Capability: SSJ Goku + SSJ Vegeta → SSJ Gogeta (Metamoran fusion)
- New Fusion Capability: SSJ4 Vegeta + SSJ4 Goku → SSJ4 Gogeta (Metamoran fusion)
- New Fusion Capability: SSB Vegeta + SSB Goku → SSB Vegeto (Potara fusion)
Version 4:
- New Evolution Link: SSJ3 Goku → SSG Goku (God Stone)